On my Mac, with the Paint/Erase Brush tools, when shift is keyed down I can only draw vertical or horizontal lines.
Oh? It might work differently in Windows then. Interesting.
On my Mac, with the Paint/Erase Brush tools, when shift is keyed down I can only draw vertical or horizontal lines.
Oh? It might work differently in Windows then. Interesting.
If you want a line to be horizontal or vertical, you can press Shift while drawing.
I know that Shift will make a horizontal/vertical vector line. However, with a Brush/Eraser, it will make it straight but not specifically horizontal/vertical. That is why snapping on the guideline would be helpful.
Oh, I will try that. I didn't think I could use a vector line to erase.
It would still be nice to have the Brush/Eraser snapping on a guide if I was to use a different shape than this simple dot! ![]()
I tried to get equidistant "holes" with the Eraser tool to create the teeth of a postage stamp.
I put a guide to make sure the teeth were perfectly horizontal or vertical, but I could not see where to make the brushes "snap" to those guides.
Is it hidden somewhere or is it not available?
I guess i'll add that as a suggested feature. I think it would save time to the users when trying to get precise borders while not symmetrical or anchored on an edge. There should be a way in-between!
L:20 R:20 T:20 B:20
L:0 R:0 T:0 B:80
Yes, I can do it in two steps, but is there one place to add them all at once?
I know I can enlarge a canvas with Document > Setup > Resize > Canvas. However, i only see the options to center the current image or have it on one corner/edge.
I tried with the Crop tool, and this also will just add the extra space evenly.
Is there another option to add borders like Left: 20px, Right: 20px, Top: 20px, Bottom: 100px ?
I guess a workaround would be to add an even 20 px all around and then add 80px on the bottom, but I wonder if there is a faster way to do that in one step.
Thank you all. It is a bit clearer for me. It is not that I wanted to achieve something specific, but trying to understand what was happening when I was doing things as I was not understanding correctly how the layers interacted.
Thanks.
So what does that resulting layer mean when I just dragged on the thumbnail? I cannot figure out that icon on the layer.
You talk about dragging the image onto a shape but you're really dragging it onto a Pixel layer. You might try using an actual shape (e.g., rectangle, ellipse) created by one of the Shape Tools.
I could but for my regular use, this would be a pixel layer and not a shape, especially if I use a ready-made template.
Next, you might try using a Pixel layer rather than an Image layer (e.g., rasterize your Image before working with it) and see what difference that makes.
I tried both with the same result. Do you get something different?
OK - I'm a dabbler and a hobbyist, so bare with me - are you saying you wish to use the gradient shape as a mask, then paint on either the mask or the image layer? If so, you need to "rasterize to mask" the gradient shape. If this is not what you are trying to do - can you explain it in another way? Attached a vid of what I am talking about.
I see how it would make it into a mask. Thanks.
Now, my question then is "what does it turn into when I just dragged onto the thumbnail?" I cannot figure out the icon on that layer so maybe I created something just different, but what?
Unfortunately, it is not addressing what I am seeing. Again, maybe I am looking at it wrong. Here is a little video.
Clipping, masking, etc. Can you help me_ .mp4
Any other tutorial that could clarify this?
I thought I understood the process but obviously not so I would appreciate if someone can tell me where I am going wrong.
If I have an image and a shape, I can clip the image to the shape by dragging it on the shape layer name:
That way, the image will display based on the opacity of the starting shape. That is clear to me.
However, if I drag the image on the shape layer's thumbnail, it looks like it becomes a mask.
But is it a mask? I cannot paint anything on the "mask" as any brush stroke means just a stroke.
Can someone clarify what it becomes if I drag the image on the shape's thumbnail? What kind of layer does it become?
I am surely missing something here.
It's unfair that we're being given such faulty software. We're being reduced to beta testers, and if we report something, the problem/solution is put on the back burner.
I have participated in beta-testing for a different graphic software for 15 years, and one thing that was clear is that many people use the program in different ways with different combinations of tools, commands, resources, and computer configurations. What I find annoying might not have crossed anyone's mind. The ways I use the commands might be unique, and few people do it the same way. And even if I find a bug, my specific computer configuration might be the issue the dev team could not replicate. I have been there. I have reported bugs that they could not replicate.
But even if a bug is identified, documented, and put on their to-do list, it is amazing the number of bugs that are on that list. That is always more than they can fix in one time period. So they have to determine which bug affects more people, which ones are easier to fix without affecting another system that would cause a different issue, etc.
Considering that Affinity studio is now a combination of THREE separate apps, that multiplies the possible overlaps where one fix can mess up something else.
Having seen it for 15+ years, I can tell you that every software will have bugs. Some you might never know, but they are there.
So, I would say it is unfair to blame Affinity for not fixing the bugs that you find and report. I have reported some too, but being familiar with how bugs in a software are addressed, I know I cannot expect everything to be fixed to my liking within one update.
Sorry for the long post.
For anyone who might want to do this, I found a workaround but I sure wish someone can find a simpler method.
A bit convoluted, but it works. If there was a way to know the dimensions of the selection, it would save step 3 to "measure".
This seems like an obvious idea, but maybe it is just hidden where I am not looking.
Once I activate the Brush (or Path Brush) tool, I have no idea what is the active brush. I don't see any thumbnail anywhere indicating what is the current brush. I have two options:
Even in the Brush/Path Brush panel, I might not even have the correct category for the active brush.
Also, even if I use the More button, I don't have the name of the brush, which might be tricky if I have some similar ones (maybe with different settings). Is it something I can/should enable somewhere?
If not, I might submit it as a suggested feature.
I reported it as a bug because it was working fine in v2, so it has "lost" its ability. I cannot imagine it being a "feature" so you can use the in-app report process to state that you also observe that behavior.
Can you provide an example or two?
If I make a selection and flood fill, it will respect the boundaries even if there is empty space to start with.
If I make a selection, and brush over the canvas, it will be limited by the selection boundaries, even if there was no pixels on that layer before.
If I have a selection, and add an adjustment layer, it will automatically create a mask based on that selection, no matter if there are pixels or not.
If I have a selection and activate the Crop tool, the crop box will immediately be set to the edges of the selection, whether there are pixels or not.
I might be just missing some information so if anyone can just clarify for me.
If I create a new brush (I am currently working with Image Path brushes), as soon as I create a new one, using a png image, it defaults all the settings to whatever is the default, but I need some specific settings, like the size, and the stretch/repeat, for example. So I have to change those after the initial creation. Here are two questions:
1- How do I know and make sure that the "new" settings will be the default whenever I want to use that brush, or if I want to export it?
2- How do I manage to make the thumbnail look like the end result I want, and not the default stretched version?
Here are the brushes on a canvas, with the correct settings, with the thumbnails that are displayed:
The thumbnails look nothing like the resulting brush "strokes".
What step might I be missing?
Possibly use a brush with an opacity of 1% and a very light color.
It is a workaround, but I would suggest there shouldn't need one.
I can crop to an area that has no pixels. I can make a selection where there is no pixels. Many tools and commands respect the Selection made, so I will suggest that the New Patterned Layer from Selection do the same. It does not cost anything to suggest it as a possible feature, and if it is implemented, it would expand the options for the users.
Yes, I was hoping that the SELECTION in the New Patterned Layer from Selection would actually include the "empty" area as it is also included in the selection itself. I can see that it would allow one to add space to the pattern and give much more flexibility.
I know I shouldn't compare but PSP does it, which allows very interesting layered seamless patterns because they could start from the same "selection" and therefore, always match, in size/repeats, even if one has 10 different patterns on different layers. Or, as in my example in the OP, I could space those braids much wider with no additional workaround.
Maybe I could make a Feature suggestion for it.